The current version of the Pokemon Infinite Fusion Game is 6.2
This update brings some graphics improvements, a new town map, changes to how abilities work, and a lot of background stuff in preparation for the upcoming character customization feature! You can download it from the Download.
Here’s a summary of the changes.
Player character
- Updated the player character’s sprites
- Updated the surfing base and dive sprites – now changes depending on the Pokémon using the move
- Added a special sprite for when the player is surfing using the Surfboard instead of Surf
- Made it possible to set the player’s skin color and hair color at the start of a game
- Improved the underwater effect while diving
Gameplay
- Abilities are now determined by the Pokemon themselves rather than the species when fusing
- You now get to pick between the abilities of the two Pokémon you’re fusing, no matter the fusion order
- Added an additional fight on top of the Dept. Store during the Necrozma quest
- Roaming legendaries now cause weather effects when they’re on roaming on the current map
- Renamed “Tracker” item to “Weather tracker”
- Removed vermillion city lighthouse quest
- Replaced static Flygon on Kindle road by egg
- Added Overheat TM in Mt. Ember
- Teleporting to Mt. Silver now takes you to the base of the mountain instead of the start of the road
Town map
- Updated the town map graphics
- The player’s current location is now displayed on the town map or when using Fly/Teleport
- Johto and Sevii Islands are now hidden from the Town Map until first visited
Randomizer
- Wild legendaries now always randomize into legendaries in randomizer
- Added an option to exclude legendaries from regular encounters randomizer
- Added an option for randomized starters to always be 1st-stage Pokémon
System
- Made it possible to set the difficulty from the options menu
- Difficulty and game mode are now displayed on the Continue screen
- Moved Expert and Reversed modes to the experimental options menu
- Updated the battle command buttons
